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UI Update, Full controller support & more

Overhauled menus & extended customisation

  • VR and desktop menu's have been redesigned to fully support a plethora of input devices.
  • Automatic input device detection should switch context appropriately in real-time to reflect the device you're currently using (Only in desktop mode)
  • The full list of scalable graphics options are now exposed under the video menu. Users can now fully customise the graphics options to tweak performance.
  • Moved the mouse sensitivity option to the Control menu.
  • Fully customisable key bindings are now exposed in the Control menu (desktop). VR users can use SteamVR's controller bindings menu to rebind keys for Motion Controllers.
  • Fixed simulated crouching in VR.