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Version 1.22 changelog

  • Fixed a rare circumstance where controller support would be disabled on the Steam version of the game, with no obvious way to turn it back on.
  • XInput (XBox 360) controllers can now be detected even if their DirectInput drivers are not currently functioning.
  • Added a new Setting that disables up+attack=spear throw, instead requiring a separate button be mapped for spear throw, to prevent accidental spear throws by players who prefer to use a separate button.
  • Added a new Setting that disables down+jump=dodge roll, instead requiring a separate button be mapped for dodge roll, to prevent accidental dodge rolls by players who prefer to use a separate button.
  • Up+Attack (Spear) and Down+Jump (Roll) shortcut buttons are now mapped to controller buttons in the default control scheme.
  • Camera no longer resets to close-up zoom when change maps while have the toggle zoom option set.
  • Using Alt+Return in Full Screen Windowed mode now goes to a normal window instead of immediately switching to Full Screen mode (which made it look like nothing happened).
  • Fixed a few minor visual glitches.
  • Fixed a frame rate hitch every 1.6 seconds, seen only on low-end systems that did NOT have any game controllers connected.