Another sizable update incoming!! Here are the changes:
- Overhauled the core of the game’s movement system. Resolved a ton of longstanding bugs and made replays more reliable.
- Added crates, barrels, and ‘teh urn’ -- a very rare container that always has a powerful item inside!
- Added Boots of Strength item
- Made blood weapons do massive damage when player is at 1/2 heart of health remaining
- Made dagger of frost do 1 damage on first hit, but 9999 damage to any frozen enemy. Also, frozen enemies can no longer teleport away
- Increased Ring of Charisma discount at shops, including blood shop
- Added ability to attach thumbnail preview images to published mods/dungeons (see http://necrodancer.com/workshop/ for instructions)
- Fixed bug where ‘tink' sound was missing when you hit an undiggable wall
- Implemented movement priority system for enemies. Larger+stronger enemies now move and attack before smaller+weaker enemies
- You can once again dodge dragon fire and bomb blasts by using bounce trap tricks, and standardized the way knockbacks work
- Allow moving/deleting items from on top of player in level editor
- Fixed bug where level editor was generating the same levels for 1-2, 1-3, 2-2, 2-3, etc.
- Allowed movement with cat + ring of phasing into walls
- Fixed bug where 'no items' wasn't working in level editor
- Removed Ring of Gold from the Monk’s item pool
- Fixed longstanding issue where skeleton mages would sometimes wait 1 beat too many before moving or casting wind spell
- Fixed bug where transmuting items from a shrine would let you take all three instead of just one
- Made it so you can damage King Conga early, or on his throne, if you have a Dagger of Phasing (regardless of your shovel type)
- Fixed bug where King Conga looked funny when frozen
- Fixed bug where invisible enemies could show up with ice around their feet
- Let blunderbuss recoil knock player back into walls with ring of phasing
EDIT! Updated to version 0.386 with the following bug fixes:
- Added crates/barrels/urn to level editor
- Fixed bug where fallen crates could prevent boss battles from finishing
- Fixed issue with inconsistent Deep Blues priorities
- Gave barrels + urn “friendly names” in case you get killed by a barrel
EDIT! Updated to version 0.387 with this fix:
- Fixed some Bard movement bugs including Ring of Courage bug and Dragon Dance bug