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CSD Beta successful! Major content patch for everyone coming Monday, April 14th.

For the last week or so the newest Cook, Serve, Delicious patch has been in beta due to it's major content changes, and it's been a complete success. The patch will roll out for everyone (PC, Mac, Linux) this Monday, April 14th.

I just want to thank everyone who participated in the beta and sent me bugs/ideas via email or through the forums. Y'all are awesome and made the game that much better.

Here's a list of improvements/fixes I was able to make thanks to the beta testing:

  • (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it. There are now two difficulty levels to choose from when starting any new game. New Game+ automatically takes you to the hardest difficulty as well as carries over your stats.
  • (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
  • (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
  • (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
  • (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
  • (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
  • (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
  • (Beta 2.49 fix) Fixed a majority of duplicate customer errors when playing Extreme Difficulty.
  • (Beta 2.49 fix) Re-mapped the Pancakes gamepad controls so they feel more natural.
  • (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
  • (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
  • (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.
  • (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
  • (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
  • (Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).

If there's anything I might have missed, please let me know below or in the forums. Thanks again and for a peek at just a few of the new additions and updates with this patch, check out the previous patch announcement.