Long list of fixes...
Memory issues have been improved. If you've seen error messages regarding memory and bucket sizes, these should hopefully be fixed. It would happen after a long game, when you view a player's cards.
Gust of Wind now doesn't work on a player with the Amulet.
Mesmerism - wrong player was being selected.
Flying Carpet lets you move between regions using the 6 roll.
Extra Prophesy card removed.
Auto-Zoom option works correctly, zooming out after combat.
Game log correctly lists rolls on cards, such as Random.
Being able to encounter a space after a stand-off - fixed.
Cannot take objects via the Crypt Keeper if your alignment doesn't allow it.
Black Unicorn now longer taken as a follower if Resurrection was cast to make the combat a stand-off.
Enchant Blade spell now works on Magic Objects which are weapons.
Increased the amount of experience points gained for each reward.
Magic Objects which are weapons work against the Stone Golem.
Couldn't move the Reaper if you rolled a 1 and then bribed a Bandit - fixed.
Could cast Immobility on a player with the Amulet, then that player would be stuck - fixed.
Rolling 1 to move to the Temple and then rolling 5 to be stranded resulted in not being able to move the Reaper - fixed.
Queued spells would automatically be queued if they came back round when the deck is reshuffled.
The Prophetess has put some heels on - her miniature is now 5% taller.
Dark Cultist - after completing a 'Kill an Enemy' Warlock Quest, the Dark Cultist would get stuck if the enemy was a Spirit.
Succubus card now displays Craft counters to show the bonus she receives.
Warhorse and Fiend Slayer followers are now discarded if you lose combat, even if you are saved by armour.
The Prince and Princess followers can be returned to the Castle at the same time.
Cannot avoid losing followers or lives at the Vampire's Tower by highlighting followers and then cancelling.
Astral Conjunction would cause a crash if it was drawn and any player had been killed.
Crash would occur if you quit a game whilst viewing inventory cards in an offline game.
Increased the amount of experience points gained for each reward.