Fixes -
Misdirection now works correctly on spaces where characters aren't moving, such as the Plain of Peril and being stranded at the Temple.
Crash - casting Reflection after someone casts Fireball.
Golden Statue is now shown being taken if you're forced to take it after combat.
Swapped Encounter Space and Encounter Character positions on the menu.
Displacement spell now works correctly.
Turn confusion if someone casts Temporal Warp and then someone casts Immobility on them.
Some text that was missing from the game log is now back.
The following spells weren't castable from the Crown of Command space - Divination, Preservation, Temporal Warp, Mesmerism, Acquisition, Hex and Invisibility.
AI handling of the Wheel of Fate card improved.
Sleep can now be cast on characters in the Inner Region.
Idol + Carnival cards now show the Temple and Tavern space descriptions.
Players could ditch the Poltergeist using an exploit.
Escape Artist achievement fixed.
Enrich spell was affecting roll results on the Shrine card.
Could see other players spell draws after all spells had been used and the deck reshuffled.
The Reaper's teleport option now works.
AI was unable to ditch spells when it was forced to.
'Before you move' spells couldn't be cast if you re-roll for movement.
AI tweaks - mainly Raft creation and usage, Destruction and Displacement spell targets.
Some followers couldn't be used if they were chosen from your inventory rather than from the play area.
Note - We've switch off voice chat in this version. The reason for this is that we were suspicious that it was causing some connection problems in online games. Apologies to those of you who use this feature a lot, but it's important for us to find out if it is affecting connections. Also, this fixes an issue where music being played from another source had its volume lowered.