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Update - 28th March

New feature - My Collection
As the game expands and we add more and more content to it, it's good to have a screen which shows you all of the content you've purchased plus anything you're missing. The 'My Collection' screen has been added and it doubles as a store screen and a card browser. The Warlock Quest cards are currently missing from the browser, but they will be added.

Usability - we've changed it so that if you single-click a board space when choosing where to move, the game will not zoom-in. You can still manually zoom-in/out with the mouse wheel and by using the magnifying glass button. Double-clicking a movement option will move you there as before.

Fixes...

General AI - huge improvement with regards to special ability usage and other decision making. Also, the AI now behaves according to any House Rules being used, i.e: More likely to take a life instead of an object in Bloodbath mode and less likely to look for healing with the 'No More Lives' rule.
AI will now cast Counterspell, if available, if a player casts Transference on them whilst they're on the Crown of Command.
AI will wait to see if the Hydra or Cave Troll are really killed before casting Reflection.
Minstrel was able to use his charmed animal followers twice per battle.
Typo on Summon Bear card.
Player would sometimes gain a life after killing a non-enemy with the Runesword.
Number of missed turns when using the Instructor is now correct.
We've disabled tutorial messages popping-up during online games. It's possible they were causing some crashes.
Fireball spell wasn't including any Craft modifiers.
Jester follower wasn't always working correctly - Standoffs would be classed as wins.
Resuming a saved game after casting Temporal Warp now recognises how many turns you've had.
Character Select house rule - the three character cards are now centrally placed.
Crash when cancelling using the Druid Staff.
Crash when using the Alchemist follower on any object being used, such as the Orb of Destiny.
Can now cast Barrier even if teleport options are available.
House Rules list didn't update text when the language was changed.
Runestones can be equipped from the front-end 'Profile' area.
Life/Fate are now not gained if you beat an enemy with the Runesword/Fate Stealer and someone casts Preservation.
Fixed a bug where a player on the Valley of Fire space could attack a character on the Crown space.
If Sleep was cast on the Sage whilst he was viewing the top cards of the decks, he could no longer use that ability for the rest of the game.
Players carrying the Amulet would not win a 'Race to the Crown' game until they ditched the Amulet.
Tutorial for building a Raft with an Axe was appearing at the wrong time.

We've changed Bloodbath mode so that alignment restrictions are lifted when attacking other characters. If you played as the Knight you could not attack a good character which would make Bloodbath very difficult if a good character had the Talisman. It is Bloodbath after all, so players should be fighting it out! We'll look at returning the Talisman Adventure deck cards soon too, due to popular demand.