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OSX/Mac version to be unleashed!

Greetings everyone!

I come with some good tidings. We will be releasing the official OSX version next week; most likely on Friday the 27'th. Hoorah!

As a lot of you are probably already aware, we've been working hard on it for quite a while now.
After lots of hard work navigating the minefield that we were unprepared for, we were eventually able to get the game to a point where all of the major issues have been resolved.

Unfortunately, not all of the issues we wanted solved have been.
So here is a run down of where we stand.

  • Gameplay - Same as PC
  • Visuals - Same as PC
  • Audio - Same as PC; missing reverb in levels.
  • Fullscreen - Defaults to Windowed; requires user workaround
  • Multiplayer - Working; missing Steam MP, but works with direct IP
  • Achievements - Not working.
  • Steam Workshop - Not working.
  • Cross Platform MP - Not working.

Essentially the game itself works perfectly, but it's lacking Steam features.
This has been the single most difficult thing to fix, it has resisted all our attempts to rectify it. This is in large part due to the Steam integration and OSX support in the Unreal Engine we are using being out of our reach.

So instead of leaving you all waiting, we thought we'd release the port as it is for those who are only interested in the actual game and don't need the steam features.

If you're willing to forgo those features for the same price as the PC version, then you won't be disappointed. But if you don't feel comfortable with that, then that's understandable.

We will still be taking steps to fix the issues. However it's a lot more complicated now, so barring a miracle or two, we may not solve these issues anytime soon.

One last word on multiplayer. We have tested it a fair bit, and online and LAN connections work. Unfortunately you will need to port forward and connect via direct IP to host and join online games, so it's a little more cumbersome than the PC version.

So there you have it!
This should give you a good idea of what to expect from the port.
Let us know what you think.