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Update v0.36

Greetings!

First off, apologies for the delay. A certain neck related ailment rendered me inert for the last week. Not much fun that.. :\ Anyway, I've managed to get some of the fixes we've made together now, and we can release that! The J-HARM, sounds and so forth will follow when ready.

Also of note: Toxic barrels no longer work in the stacking areas. For that we'll need to update all maps, which means a large update. That should follow with the next batch of content (next update hopefully).

Right then, the changelog:

  • Improved the Hatch in the Janitor Office getting stuck, less downward force
  • Fixed a malcontent bullet-hole in Paintenance
  • Fixed Vending machines spitting out spam sheets in Speedrun mode
  • Added another 6 achievements
  • Gave toxic barrels a damage mask(they appear to leak now when damaged)
  • Employee of the Month photos now count as trophies and can be lost if fired afterwards
  • Changed Janitor Footprint size, now smaller and more accurate
  • Fixed Sand in Bins not being replicated
  • Fixed bins not using blood color from contents
  • Gave the space-mop some blood drip effects, makes it easier for some blood types to show if the mop is filthy
  • Fixed certain crates needing to be stacked upright, the uniform tech crates and science sphereoids
  • Fixed Flares misbehaving on clients
  • Tripled the lifespan of Flares!
  • Made third-person mops in multiplayer show how bloody they are
  • Fixed buckets not emptying on clients
  • Fixed notes vanishing and doing other weird things on clients
  • Fixed janitors not using the correct third person animations in multiplayer
  • Fixed other janitors not making footstep sounds and the like in multiplayer

Until next time, enjoy!