Greetings!
First off, apologies for the delay. A certain neck related ailment rendered me inert for the last week. Not much fun that.. :\ Anyway, I've managed to get some of the fixes we've made together now, and we can release that! The J-HARM, sounds and so forth will follow when ready.
Also of note: Toxic barrels no longer work in the stacking areas. For that we'll need to update all maps, which means a large update. That should follow with the next batch of content (next update hopefully).
Right then, the changelog:
- Improved the Hatch in the Janitor Office getting stuck, less downward force
- Fixed a malcontent bullet-hole in Paintenance
- Fixed Vending machines spitting out spam sheets in Speedrun mode
- Added another 6 achievements
- Gave toxic barrels a damage mask(they appear to leak now when damaged)
- Employee of the Month photos now count as trophies and can be lost if fired afterwards
- Changed Janitor Footprint size, now smaller and more accurate
- Fixed Sand in Bins not being replicated
- Fixed bins not using blood color from contents
- Gave the space-mop some blood drip effects, makes it easier for some blood types to show if the mop is filthy
- Fixed certain crates needing to be stacked upright, the uniform tech crates and science sphereoids
- Fixed Flares misbehaving on clients
- Tripled the lifespan of Flares!
- Made third-person mops in multiplayer show how bloody they are
- Fixed buckets not emptying on clients
- Fixed notes vanishing and doing other weird things on clients
- Fixed janitors not using the correct third person animations in multiplayer
- Fixed other janitors not making footstep sounds and the like in multiplayer
Until next time, enjoy!