Greetings!
Once more, the update is all about fixes and polishing stuff up as we head towards the end. We're *just* about content complete now. The new Jungle map and some surprises are all that's left.
We're also trying to figure out how to get multiplayer stuff more refined; the 'connection canceled' stuff.. With luck, we can find a way of streamlining it and minimize the issues there.
Lastly, a Mac build and a merger of some kind for the spin-off versions should be investigated soon.
Anyway! To the changelog!
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Maps:
- Increased the strength of bullet holes in Unrefinery and Splatter Station.
- Increased the width of the doors in the Janitor Office. Game:
- Added some rare character related..."thing" to the game.
- Fixed achievements for Hosts not working after punching out to the office.
- Achievement progress pop-ups now appear from time to time to show you how close you are to an achievement. Steam client overlay should now also update its progress bars.
- Changed the way Employee Of The Year is achieved. Now goes go up every time you get Employee Of The Month regardless, and even if you joined another player's game.
- Made Explosive Barrels capable of causing a chain reaction of explosions. Also made them weaker.
- Made the Big Banger sound increasingly feeble the more damaged it gets.
- Made the Janitor Trunk capable of only taking items that are inside or on top of it. [Should stop trunk items spawning in walls]
- Added melted scrap objects for the Big Banger.
- Made the Big Banger Supernova more bouncy.
- Made it so the Report Forms is a main prompt option on the Punchout Machine's screen.
- Fixed Big Banger not sounding distorted when put in the incinerator.
- Fixed Janitor Trunk playing incorrect hand anims when using the lid.
- Fixed Clean Freak achievement being awarded when you punchout to the office for the first time.
- Fixed Clients not receiving player skin info of other Janitors when punching out to the office.
- Fixed hold position of spare Mop objects. [Mop objects in Workshop levels will be corrupted]
- Improved the hold distance of paper notes and PDAs so they can easily be dropped into bins.
- Improved the obstruction detection system for the JHARM.
- Improved the collision for Employee of the Month pictures and notepads found in Revolutionary Robotics. They should stop flickering and disappearing now. UI:
- Added a "Filter Profanity" setting to the options menu, allowing you to filter the majority of bad language from the game.
- Added Completion Time, Completion Percentage and Team Size displays to the punchout report forms viewing screen in the office. [Only works for new jobs]
- Fixed Airlock console screen "Depressurize" button clicking wrong thing. Also synced screen anim speed with Airlock doors.
- Fixed Death Report forms accepting quotation marks that corrupt the report.
The next update should feature the final map, and more fixes/tweaks. And if we're ultra-lucky, some kind of networking enhancements. Hold mops!
Cheers for now everyone! Enjoy!