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House of Horror!

Hey hey!

So our Halloween DLC is just being unleashed, but we're having some issues with discounts, so please be aware of that as we try and get it sorted. Hopefully won't take long!

More news and info once things behave better!

Edit: Just going to put the changelog for regular VCD here anyway, and hope that the discount issue for the DLC is sorted by the time we wake up in a few hours. Been a long crunch to finish both VCD and the House of Horror.

Changes:

    Game:
  • Fixed the hung bodies seen in Overgrowth from sometimes appearing in ref-pose instead of the correct animation....hopefully
  • Fixed Blaze of Glory achievement not always updating when the object being burned is inside a container.
  • Fixed "Mop Drips" setting not toggling display of the particles in real-time.
  • Fixed some physics objects on network clients waking up when they are overlapping other physics objects at level start.
  • Fixed some doors and lifts playing the Closed sound when opening. UI:
  • Added "Show Player Name Tags" setting to Preferences menu, allowing you to see the names of player in-game if desired.
  • Added a "Clear Office" dialog prompt on the Main Menu to ensure you don't clear it by accident.
  • Fixed punchout report viewing screen in office blocking the "Pause" keybinding.
  • Added a "Switch Game" button to the Main Menu, which will allow you to switch between the various VCD Spin-Offs installed. Workshop:
  • Gave VCMover kismet action the ability to toggle player hands-interactivity for movers.