Colliders: Hoping no more sticking!
Doors: All doors can be closed again.
Doors: Open/closed state stored on save.
Objects: "Floating" just above floor level: more found and fixed, replaced or removed.
Toys saved state: checked and confirmed to work.
Toy dropping: Fixing toys disappearing when dropped. This might not be an issue if we were to implement a backpack for the player to store the objects in, as some have suggested?