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Alpha 12

CHANGELOG

  • Starting working on tutorial background (WIP).
  • Lots of decoration updates in swamp area at rock slide.
  • Added a daw to the swamp area.
  • Added d-pad support for menu.
  • Added achievement functionality and first test achievement.
  • Updated and tuned lynx behaviour.
  • Fixed buzzards attack other animals again.
  • Fixed collision damage.
  • Fixed red hurt flash size (was too small for some resolutions).
  • Fixed thistles falling through the level.
  • Fixed tree sounds playing all over the level.
  • Fixed gamepad stability: plug and unplug your gamepad at any time!
  • Fixed game crash when hitting stag with a spiked plant.
  • Fixed broken graphics on low end graphic cards.
  • Fixed missing openGL capability warnings (false positives).
  • Improved rendering performance.
  • Added configurable vsync in Options.xml, as on some Windows machines it always locks to 30fps.

EDITOR UPDATES

  • Can now render a grid (check editor settings)
  • Fixed crashes in color tool
  • Press cmd+click to place a selected node at mouse position.
  • Added components for storing values