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Alpha 12
CHANGELOG
- Starting working on tutorial background (WIP).
- Lots of decoration updates in swamp area at rock slide.
- Added a daw to the swamp area.
- Added d-pad support for menu.
- Added achievement functionality and first test achievement.
- Updated and tuned lynx behaviour.
- Fixed buzzards attack other animals again.
- Fixed collision damage.
- Fixed red hurt flash size (was too small for some resolutions).
- Fixed thistles falling through the level.
- Fixed tree sounds playing all over the level.
- Fixed gamepad stability: plug and unplug your gamepad at any time!
- Fixed game crash when hitting stag with a spiked plant.
- Fixed broken graphics on low end graphic cards.
- Fixed missing openGL capability warnings (false positives).
- Improved rendering performance.
- Added configurable vsync in Options.xml, as on some Windows machines it always locks to 30fps.
EDITOR UPDATES
- Can now render a grid (check editor settings)
- Fixed crashes in color tool
- Press cmd+click to place a selected node at mouse position.
- Added components for storing values