Hey everyone - Exciting times as development on Plague Inc: Evolved continues rapidly - we are very close to releasing the game from Early Access now! This update has something for everyone - a new multiplayer disease type, leaderboards, a tutorial and a whole host of polish / optimisations including a huge addition of new community translations.
Main Features
- DANGER - Bioweapon now available in the multiplayer roster. An exceptionally lethal pathogen - it kills everyone it touches and humans infected with other diseases are particularly susceptible to it. Presents some interesting strategic challenges as its lethality constantly increases as the game goes on. (thanks to forum member HighDarkTemplar for giving me some cool ideas about how to make it work)
- Infectious Plague School added! New to the game or want to learn strategies for some of the more exotic disease types? The brand new tutorial has your back, teaching you the genetic strategies needed to infect the world!
- Multiplayer leaderboards (still in beta) - See where you fit in the global multiplayer community
Full change log
- New MP VS disease type - Bioweapon
- MP leaderboards added (still in beta)
- Tutorial added
- Chat functionality expanded to country select and end-game screens
- New toggle-button on end screen mini-graph
- New tooltip for VS. mode - time to cure
- Added date into event pop ups
- Updated community translations
- Standardised notation for replays & evolution list (days)
- Fixed land border icon bug
- Fixed graph mismatches
- Fixed shading for partial/fully infected countries on minimap
- Changed chat mute icon
Full focus now is on completion of the Co-Op multiplayer mode - we will be looking for beta testers soon so keep an eye on my twitter page https://twitter.com/NdemicCreations/.
I hope to be able to share a launch date for V1.0 of the game (when we leave Early Access) soon :)
James