Patch #1 - 9/16/13
Moved to new version of UDK.
Fixed black screen glitch (hopefully).
A few secret scares.
Randomly spawning keys.
Performed Demon sacrifice in livingroom.
New sprinting effect.
Started global initiative to decrease volume of some stuff in the game.
Improved pacing (slightly) (more to come in the future).
Controls displayed on main menu instead of ingame (or not at all haha).
Hopefully some crashes were fixed.
Made ceiling of livingroom wood instead of stone.
New footstep sounds on carpet.
Player no longer stomps on wood like angry man.
What dog?
New camera turn-on sound. (Wait, that came out wrong...)
New loading screen. (Don't play if prone to seizures)
Broke everything. (maybe, maybe not)
Improved performance on older machines slightly.
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This patch is dedicated to the movie REC. Watch it.
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Patch #2 - 10/14/13
Totally redid camera shader.
Changed lighting overall.
Added a window in the livingroom.
Something may be in the garage.
Rebalanced tons of scares to improve pacing.
Nerfed beast master class.
Began work on new room. (Unable to enter currently)
Made attic scares a bit more likely to happen.
Redid some of the doors.
Redid the controls to play nicer with gamepads. (Mostly!)
Optimized ALL the things.
Totally remade the camera interface/HUD.
The loading screen is a bit different.
Fixed a bunch of the reported bugs. More fixes in the future.
Added another battery bar. (So yes, more time to explore!)
Player is no longer glued to laptop against their will.
Safe combo entry is redone in the new HUD format.
Added more rain effects outdoors. (Will add more in future too!)
Remodeled the ceilings of some rooms.
Put new carpet in the bedroom.
Bathroom mirror is now clearer.
No more walking through doors.
More updates on the way!
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This patch is dedicated to the movie V/H/S. Watch it.