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Demo Version 52 Updates

Hello everyone,

In todays update we now have added randomized encounters for each day - this will help add combat variety and increase the challenge. Additionally there are a few new monsters and another boss on day 20 that might give you a bit of trouble! Also before I forget, the demo now goes all the way to day 23!

Spells have been added to the game which allow you to change the tide of battle before and during a fight.

A bunch of other changes can be seen below, but im too lazy to write about them.

Please Wishlist the game for more updates!

New – Demon - Abomination.
New – Demon - Tall Hand.
New – demo now goes up to day 23.
New – Relic – Parry Sword – “When a zombie dodges it reflects 20% of the damage back to a random enemy”.
New – Relic – Diamond Wand – “Gain 2 more spell charges per day”.
New – Relic – Golden Acorn – "If a villager dies, you lose 1 gold, and they will be revived."
New – composting makes sound.
New – blacksmith purchase sound.
New – sound effect for equipping armor.
New – sound effect for equipping Weapons.
New – space bar to pause in battle.
New – you can reduce combat speed to 0
New – spell now have a visual to indicate what spell was cast.
New – basic shadows for units.
New – added wishlist text to main menu.
Balance – get 3 spells per day instead of 1.
Balance – spell - Faster Attacks cost 15 -> 10, and the speed increase is reduced from 15% -> 10%.
Balance – spell - Weaken strength removal 5- > 3, cost reduced from 20 -> 15.
Balance – spell - Hurt damage 10 -> 8, cost 25 -> 10.
Balance – Relic cost now increases every day by 5 gold.
Balance – Worship multipliers now roll from 1-5 instead of 1-9.
Balance – Recruit multipliers now roll from 1-4 instead of 1-5.
Update – Various in game graphics
Update – relics wont display in the workshop now.
Update – increased the anti-stall cooldown to 20 seconds per tick
Update – made the tooltip text smaller.
Update – made the demo intro window smaller.
Fixed – settings menu in game now displays correct info.
Fixed – monster life tooltips having too many decimal places
Fixed – monster damage tooltip missing a decimal place.
Fixed – bug where enrage was not working right again.