Dear players,
Thank you for your feedback. The content of this update on August 9th is as follows:
1. Manually collected all shader preloads in the game to solve various freezing issues when characters and monsters use skills for the first time or when entering new scenes.
2. It is no longer possible to open the backpack and character interface during battles.
3. The timer interface is no longer displayed for Level 1 challenges. It can only be seen after unlocking the difficulty system by completing a level once.
4. Weakening the dash skill of flying creatures. Now they only deal damage after dashing a short distance.
5. Added a clear visual effect prompt for teleporters to differentiate them from regular drops.
6. Resolved the issue of excessive brightness in the model of Blansheld.
7. Fully fixed the problem where players could be moved after falling in the end animation.
8. Enlarged the stun gauge of bosses to improve visibility.
Note: To have the best gaming experience, please make sure you have downloaded the latest version of the game.