Dear players,
Thank you for your feedback. The main contents of this update are as follows:
New features:
1. Added the ability to lock and unlock items in the inventory. Locked items cannot be dismantled and need to be manually unlocked.
2. Improved usability of inventory operations in controller mode.
3. The HUD interface now displays the level timer and current difficulty. Additionally, the level advancement for the next selectable stage after clearing will be dynamically determined based on the completion time. Finishing within the fastest 20 minutes will directly increase the level by 5. The time limit will also be displayed below the level timer.
4. Implemented shader pre-warming mechanism to optimize the initial lag experienced when starting the game.
Optimizations and bug fixes:
1. Fixed the issue where the evasion effect had a chance to fail against enemy attacks.
2. Improved the locking mechanism so that auto-locking will prioritize enemies closer to the player instead of enemies closer to the player's line of sight.
3. Fixed the issue where the powerful axe attack that consumes all energy did not correctly receive damage bonus based on the consumed energy amount.
4. Fixed the issue with abnormal damage calculation for Hera's Curse.
5. Adjusted the randomization mechanism so that the weightage of previously obtained boons is increased by 50% in the random selection process.
6. Adjusted the spawn point in the main hub area.
7. Fixed the issue with incorrect icons for selling Nectar items in the shops within levels.
Note: To ensure the best gaming experience, please make sure you have downloaded the latest version of the game.