- It is now possible to advance Riggs' dialogue by holding the interaction button;
- Fixed the issue where the basic projectile damage of the staves was not showing;
- Readjusted base values and texts of the "Dagger" card;
- Ground enemies (slugs) would teleport to the player's location if the player left the game paused for a certain time;
Regarding game development, I am currently working on the mechanics of the next mini boss.
Note: I am aware of a case where the game crashes abruptly as soon as it starts. I am looking for ways to identify the cause, and any information shared in this case will be extremely helpful for future correction.
