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Skullgirls Patch Notes - 8/20

General
- NEW voices! Well, sorta. Fixed a bug in Big Band, Valentine, and Eliza that was preventing them from playing character-specific tag-in lines. Yay! Thanks Flotilla for leading to this discovery.
- Fix up extraneous vulnerable boxes on Valentine's burst, they couldn't be hit but were weird to see; also she only plays the slice sound if she is actually escaping the body bag (not if the burst was baited).
- You can now negative-edge Painwheel's unfly by releasing PP. Not sure when this will come up but it makes it consistent; add an additional unfly command of (already holding any P)+press another P, kinda like Squigly's stance cancels. Does not work with P+K to avoid assist calls doing this. Maybe it helps with things like j.HP->fly->unfly? Thanks NeonNightRider and the PW General thread.
- Big Band's snapback now reaches further downward, so nobody can duck or dodge it by randomly being too low when right next to him.
- Painwheel and Ms. Fortune's tag-ins will properly trigger IPS and undizzy now.
- Fix longstanding bug with Ms. Fortune's lighting information being weirdly corrupted in many spots. I'm personally very happy about this.
- Fix Big Band's trumpet visual on LK+HK or 3K notes. Still produces blasts of silence during Lv5, though.
- Update levels for new patron saint NPC, and fix 2D Class Notes to have lines in the background.