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Skullgirls Patch Notes - 7/23

General
- Super Finish effect version 3! Sepia tone and better portraits; fix bugs where certain supers wouldn't trigger it (Double's Lv5 rings, etc); fix bug where supers that change the background would trigger it, they no longer will (Double's Lv3, Flatline, etc); explicitly add it for Ultimate Showstopper -> Devil Horns because METAL!
- Fix occasional wrong-way-input reversal attacks for Fukua after a successful BFFs finishes.
- Fix a bunch of bugs with Fukua's j.HK (didn't dive against Marie, went totally bonkers if it hit Horace, etc) by implementing it the correct way instead of the janky way. For complicated reasons this meant reducing the active time to 1f because it would still break if it hit with the 2nd+ active frame, so! Fukua j.HK active time 3f->1f.