Having a month to go through a bunch of things game me a bunch of time to be able to figure how to clean things up. Make things work more constantly. Much of the things I was working on is on the backend of the game. Meaning you won't see most of it. Below is a list of the things you will see.
UI
- Select UI has been updated, clean up or made to look a little nicer.
Rank Badges
- Rank Badges now correspond with player profile points. This all needs to be tested and reviewed. Screenshots of end game points need to be taken to make sure point requirements are correct.
Stamina
- Stamina code reworked, should be constantly working now. Jumps do take stamina.
Weapons
- Working on weapon clipping (weapons visible through walls) currently using overlap code may need to switch a line trace.
- All weapon sound attenuation increased. (this may be increased again after testing) able to hear gun fire from further away. This needs more testing.
- All weapon velocity decreased. (this may be decreased again after testing) This affects bullet drop and moving shots. Trying to refine this. Needs more testing
- Toxic Gas Grenade Added. Works like a normal grenade but has a constant damage radius as gas spreads. (may increase damage, needs testing)
Game Mode
- All For One, now has toxic gas that will be released on outskirts of the level. To keep people from drawing out rounds, pushing them toward each other.
Lobby Leaderboard
- This should show each user in lobby along with all the correct info for each player.
Overall
- Cleaned up log warnings in both game logs and build logs.
