Developer postOriginal post (opens in a new tab)

Multiplayer Fixes!

New build is on the way now with fixes to (mostly) Multiplayer issues, crashes should be much rarer now. If you still have issues after this patch, let us know!

  • Fixed issue where remote player input sequences were processed incorrectly, possibly leading to buffer overflows and subsequent crashes
  • Fixed extreme physics lagspike caused by spawning in another player
  • Decreased server history size from 512 to 128 to reduce memory footprint
  • Fixed scrollbar objects not animating out
  • Fixed critical ski trail memory issue - Could allocate several gigs of RAM (Game is now expected to stay at roughly 1GB of memory usage, from initial testing)
  • Re-added previously removed constraint entities
  • Removed ski trail removal time option due to ski trail backend rework
  • Fixed inputs getting stuck in Multiplayer
  • Fixed possible crash on server shutdown
  • Added drop shadow to end session text
  • Fixed scoreboard not animating out