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Multiplayer Stress Test

Hey guys,

0.6.2 is now available with basic support for Free Roam Multiplayer. We will be stress testing servers and connections over the coming week(s) along with constant server and client-side improvements for gameplay.

Please bear with us as we go through this testing, there will be many issues in Multiplayer at first however as we improve things the experience should become much smoother.

Current plans:

  1. Upscale from one server per region to four
  2. Use different player count limits on each server instance in order to get a better idea of what works best for gameplay and network performance
  3. Introduce server-side fixes on only certain servers, please let us know which servers work best for you so that we can continue tuning the experience.
  4. Fix issues and release updates whenever ready!

Thanks for the read, and I'll see you on the mountain!