New update is going live containing fixes to a few common issues. The update is unfortunately a bit on the large side due to issues with assets that we had to resolve, future smaller patches should hopefully be smaller!
- Disallow use of session marker while playing events
- Removed 't_scale' console variable in release mode to prevent leaderboard exploits
- Fixed XP screen returning invalid data
- Fixed possible MP crash on quit / disconnect
- Event start is now delayed while waiting for event info, fixes crash if starting event before backend data has been received
- Fixed sounds not being played back in replay mode
- Fixed possible "Connecting to Servers" issue caused by improper handling of streamed / chunked requests
- Fixed server pinger sending packets via game thread instead of network thread - Possible fix for crash when entering server browser (unconfirmed)
- Fixed possible MP crash while despawning actor
- Fixed missing event timer files
- Corrected a few cases of missing localization strings