Developer postOriginal post (opens in a new tab)

SNOW Hotfix going out now

  • Fixed render loading thread not stopping if level load failed, resulting in a grey screen
  • Load maps as pure client instead of passing a server flag, possible fix for level load issue with strict Anti-Virus setups
  • Fixed possible UI legend crash
  • Fixed possible spawn point selection crash
  • Fixed failure to load levels after having viewed MP menu
  • Temporarily disabled ragdoll inheriting player velocity in Multiplayer - This change is a test for the Server lag occurring, will not be live until a Server update goes out later
  • Servers are now pinged simultaneously, fixes empty server list if first server failed to respond to ping
  • Fixed session marker name not being localized