Fixes for a few issues that popped up after the 0.7.1 launch are going live now:
- Fix precaching of invalid environment probe cubemaps on the lowest graphical spec - Caused black shadows
- Fixed tanner hall event layer being missing from layer activation definitions
- Local player profile (SNOWGame/savegames/profile.xml) is now validated on game startup to fit within the game client's ranges for console variables. This should fix lag for some users when using spawn point selection, along with many other issues.
- Fix for incorrect libcurl library being used on some Linux distros
- Fix corrupted OpenGL shaders causing black screen in Linux build
- Unified displaying of assets to make sure that promotional tiles bring the user to the correct menu