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2017 Development Update

Hi everyone,

This blog post is long overdue! 2017 has been an exceptionally busy year so far and I haven’t had a chance to stop and put a blog post together - let alone stay as active as I want on Facebook, Twitter, Instagram, Discord and various other threads on different forums.

I’m sure many of you must be wondering what’s going on. Long story short, we are still here and are still 100% focused on creating new content and features for SNOW. But video game development is not easy and things can be easily delayed. For the sake of transparency I’m going to attempt to give you an in-depth look at what we’ve been up to for the last few months and how this has affected our release schedule. I will then provide you with an overview of what we’re planning for the rest of the year for SNOW.

Please keep in mind that while I’m being as transparent as I can, nothing I write should be seen as a certainty. Dates might (and probably will) change, features might get delayed or even reworked, and some things might get cut entirely.

The blog post is pretty lengthy and includes lots of screenshots and gifs. So instead of trying to post it all here, you can view the entire post on SNOW's website here:

http://www.snowthegame.com/blog/2017-development-update/