General:
-
New Plant: Trench!
- The Trench gives a temporary shield to friendly players who pass over it. Select it in the Customize Menu!
Changes:
- Banners textures changed back to the original ones (up for grabs for next tournament?)
- Replaced “plant-seed-here-arrows” with glowing circles on the ground, this will represent the planting area in later patch.
- Choose Team menu now has new graphics and lore!
- Added a SUDDEN DEATH text when the game enters SUDDEN DEATH
- Methbar range updated
- Updated colors for Arena towers when a team have taken over it
Levels:
- Added wind to the levels which previously had none
- Added spotlights and banners to Argos Arena
- Added banners to Mixed Arena
- Lit up banners that were hard to see
- Updated fog on Mixed Arena
- Updated lighting on Mixed Arena
- Updated skybox on Mixed Arena
- Updated postprocessing on Mixed Arena
- Added spotlights and banners to Gran Arena
- Added more vegetation to Gran Arena
- Updated lighting and light shafts on Gran Arena
- Updated some of the platforms on Gran Arena
- Switched out some of the platforms on Gran Arena for jump pads.
- Added Ambient occlusion and anti aliasing in post processing on all levels
Balance Changes:
- No balance changes this week, harass me on the forums with your angry comments - Westleaf
Bug fixes:
- Fixed dash not spawning on Argos Arena
- Fixed some errors in the goo, now it should work properly
- Fixed some issues with the jump mechanic, should now be more reliable
- Fixed endgame crash
- Scoreboard now works in spectator mode
- Minimap now works in spectator mode
- Ball is no longer a snowball in thirdperson
- Omani Ready icons work again.
- Foliage on ramp now receives light.
- Turret has a spawn particle.
- Fixed Arrows not being removed while using a Jump Pad.
- Fixed some shading errors on various objects
Other:
- Servercommand for changing gamespeed.(adminsetgamespeed)