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Patch 0.9

Heyooo! Time for an update!

Here are the changes made in this last patch. We've adressed some balance issues but also polished some parts of the game. If you have any sort of feedback grab us in-game or on the forums!

Patch 0.9

General:

  • Ball indicator on the HUD; tracks the ball and changes color depending on which team is carrying it
  • Added info in pre-game about the loadouts the player has customized
  • Added the ability to change the jump mechanic between Charge and Instant! In the loadouts, players can choose the standard Charge jump or an Instant jump which sends the player to a height equal to a Charge at level 2
  • Speedlines when going really fast!
  • Camera animations is now implemented, triggers when certain events occur such as jumping etc. You will be able to disable this in a later patch

Changes:

  • Bots easy mode is now easy
  • Players gain extra Acceleration while falling allowing a small speed increase
  • Minimap now has colored lines showing what platforms are linked
  • Melee is now bound to rightclick by default (check keybindings)
  • Methylation is now bound to ‘F’ by default (check keybindings)

Levels:

  • GranArena is now reworked to work better with 3v3 games
  • MixedArena now has more scenery
  • You can no longer get out of bounds on ArgosArena
  • Blastradius on LegacyArena is now fixed

Balance Changes:

  • Ramp now increase speed by 400, down from 1000
  • Player groundspeed is now 1860 by default, up from 1560
  • Player airspeed is now 1860 by default, up from 1560
  • Acceleration buff now gives 400, up from 300
  • Aircontrol buff now gives 0.04, down from 0.06
  • Speed buff now gives 50, down from 125
  • Jump buff now gives 125-75(max-min), down from 150-100
  • Railmode now has a max power of 2500, up from 2000
  • Railmode now has a min power of 750, up from 600
  • Poff shot now does 70% in outer radius of splash, up from 60%
  • Plants are now automatically active when planted
  • Turret shots no longer have pulling explosions

Bug fixes:

  • Passive buff system is reworked and functions
  • Chat commands no longer run on all clients at the same time