Developer postOriginal post (opens in a new tab)

Beta 0.11 and PuG day!

Heya guys just wanted to post the latest patch notes before the holidays really kick in! Also there will be a PuG day this weekend and everyone is welcome to join! Community member HuNTeD and a DS3P developer will be on our official stream casting random games and can be watched here:
http://www.twitch.tv/DeadSharkTriplePunch

Time and date: Saturday, December 21st. 19:00 CET (18:00 GMT, 1:00pm EST)
Join us on TeamSpeak ip: voice.deadsharktriplepunch.com

Onward to the patch notes for this week!

General:

    - New: Map - GranArena
  • A prototype for a new map ready for testing!
  • This is a large map with bigger height differences than other maps.
  • This is a test for us to build maps and put them out for the community to give feedback on.

- Removed:

  • It’s no longer possible to melee when having the ball or a seed.

Changes:

  • Updated the vines that grow around the towers when planting a seed (a.k.a. building vines)
  • Turret barrel has two different states:
  • - Up when not active
  • - Forward when active

Levels:

  • Changed particle position in Main Menu

Bug fixes:

  • Now possible to activate Turret by using Methglove on the whole Turret (not just the roots)
  • Ball collision causing momentum stop fixed.

Other:

  • Ramps now accept Static Lighting (Fix for ramps that got dark on some levels)

Happy Holidays!