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Supreme Ruler 1936 Update 8.0.32 Available

Latest Update for Supreme Ruler 1936 includes additions and updates to Campaigns, Sandbox, and AI improvements.

Version 8.0.32 Changelog

- Historical Event Additions, Fixes
- Campaign Lobby redesigned
- Meshes added for IS-3 and Panzer II tanks
- German campaign storyline completely rebuilt
- minor GUI fixes
- Screen resolutions can be selected up to 2560x1600
- AI Rulers and Ministers (with either SelfSufficency/MaxProfits/Export/Employment set) will now build new complexes for resource facilities
- AI Rulers and Ministers w/appropriate priorities will turn on auto-repair of useful facils if sufficient ind goods & money
- AI Rulers will auto-repair container facilities and bridges when possible
- New Unit Zone-of-Control (ZOC) code for standoff units - will avoid border hexes or charging forward
- Standoff units will override ZOC pause or retreat when orders are given a second time
- Naval units no longer use standard 'standoff' ZOC pause rules (experimental)
- Attempted improvements to overstack-hex prevention
- Click visual effect added for unit orders

Thank you for your continued comments, suggestions, and support!