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Supreme Ruler 1936 Update 8.0.14 Posted

Changes in the latest build of the Supreme Ruler 1936 Early Access Beta:

  • Land Dept facility controls update. There are still some quirks in the new system (Cities can be scrapped, not the intended design)
  • Equipment errata fixes
  • Map and event errata fixes
  • "Strategic Reserve" system Petrol and Industrial Goods
  • larger starting stocks, plus less dumping to market by ministers
  • "known tech" indication added to list of techs unlockable in the popup research
  • "ignore offers from region" button hopefully fixed now in popup diplomacy
  • Garbage GUI elements in State dept should be gone now
  • New lobby option may help video performance
  • Various minor GUI tweaks
  • Other languages accessible but still unsupported (many missing techs, alerts, messages in other languages)
  • Italian Campaign updated
  • First draft of German Campaign added
  • BattleGroup selection crash fixed.
  • Quicksave reassigned to F10
  • Events added
  • Events system fixes
  • Economy bug of negative values fixed
  • Fixes to some state department funding calcs
  • Fixes for "dead regions" (still some quirks)

Thank you everyone for the continuing feedback and support!