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v1.2 - Wardrobe, Boss 3 rebalancing, generally less-getting-stuck-ing

The secrets of Settlemoon are gradually discovered...

Hello again! Glad y'all are progressing pretty well! I've been keeping a close eye on things people are getting stuck on and gettin' frustrated. This should hopefully smooth things out a bit, especially people trying to get through Boss 3 and its related things!

I also modified some things to make comet moths appear less...and a slightly higher chance of getting events in general. I've got some other changes in mind if this still doesn't fix that.

MENUS:

-Added a wardrobe menu! You can store up to 8 outfits for your avatar here and swap them out however you like, as well as steal entire outfits from adventurers at once, or even duplicate your own for safekeeping. The cosmetic picker buttons have been moved here.
-Added stat previews to buildings! This should help onboarding as well as optimizing.
-The Escape Key now has the same function as Backspace.
-Added the palette to the credits.
-Added "logbook overflow protection": If the logbook has too many entries to save, it starts deleting the oldest. This used to mean you just lost the money, but now it places it in a single "overflow" entry so you can still get your absurd amounts of silver.
-Fixed a slight issue with UI spacing on forbidden knowledge.

PROGRESSION:

-Drastically lowered the material cost of the thing powered by Boss 3's material: 10 -> 3
-Adjusted Boss 3 to be much less susceptible to stalling. (Those with forbidden knowledge: Negative influences have been nerfed significantly.)
-Reduced chances of getting comets...will need to monitor the results of this.

ADVENTURERS:

-Added a clickable Paste From Clipboard button if you have a valid friend code on there. No more Ctrl+V necessary.
-Friends who have changed their look now have a chance to change back to their original look after a few visits.
-You can now copy pets from adventurers!

BUILDINGS:

-Fixed some snowy decor not having a default color set.
-Nerfed grounded lightbulbs. They now have the same stats as other lamps. Sorry!
-Shrines shoot cool beams into the sky.
-Training areas now attract many more adventurers.
-Some medium width decor (moai head, banners) now have an AoE buff.
-Removed an unnecessary icon from a Boss 4 building that's less useful than I thought it'd be.

ITEMS:

-Lowered strength of melee and ranged, 0.725 -> 0.720
-Raised price of the tooth necklace, 10 -> 25
-Raised price of the forbidden cane, 150 -> 1500
-Significantly boosted item amounts made with Boss 6's material, 1 -> 5 (prices have been adjusted accordingly)
-Added a helpful visual indicators for Boss 6's item's gimmick.
-Reduced hydration.