General
· Fixed an issue where Windows DPI scaling could cause the game to display in an unusable resolution
· Increased size of anomaly pings to make them more readily visible
· Restored disabled button states to campaign games
· Added launcher text to indicate DLC content download state
· Addressed improper UV maps on some units
· Various audio fixes
· Various fixes to ships and weapons
· Fixed weapon audio in Remastered versions to be faithful to classic versions
· Added “reset video settings to default” function to the launcher
· Addressed an issue where the screen could go black if an in-engine cut-scene is interrupted
· Game now allows windowed resolution at full desktop size - HICKORY-4310
· Added OpenGL version check to launcher - HICKORY-4258
· Added more detailed error messaging - HICKORY-4284
Homeworld 1 Remastered:
· Mission 07 – Addressed an issue where the Kadeshi mothership could disappear
· Mission 10 - Addressed an issue where the objective “Destroy All Enemy Forces” fails to complete
· Fixed an issue where attempting to load an incompatible save would cause a loading screen to appear during gameplay
· Fixed improper letterboxing in Mission 03 cinematic9
· Addressed an issue where dust clouds and nebulae were not auto-collected by resource collectors
· Mission 02 – Fixed an issue where the objective “Salvage the Khar-Selim” might not complete
· Mission 06 – Adjusted asteroid field visuals and functionality to improve mission balance
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Homeworld 2 Remastered:
· Disabled resource collector research during tutorials
Multiplayer BETA:
· Taiidan sensor array ping now functions in multiplayer matches - HICKORY-4219
· Increased multiplayer lobby limit to 8 players
· Addressed an issue where multiplayer lobbies could get stuck in the “Connecting” dialog
· Fixed an issue where multiple checkboxes could appear in certain dialogs
· Addressed an issue where a player disconnecting from the game while in the lobby could cause the host to crash
· Addressed an issue where clients could become stuck in the lobby when host gets disconnected
· The game now checks for Beta opt-in status when inviting a friend -
· Added password icon to password-locked games in the server browser
· Reduced kamikaze damage on the Vaygr Interceptor to be in-line with other fighters
· Addressed a crash which could occur under certain circumstances when launching the game from a friend invite
· Added new loading screens
· Various stability improvements
· Addressed a rare issue where games could become stuck on an infinite loading screen
· Added server distance filter