Another small update.
The game is getting quite stable.
Someone made me notice that the pad controls wouldn't work...and indeed, some recent changes made a big mess. Now they should be back to working, and probably even better than before.
As for a few minor changes:
Cards
- Rewind now gives 5 SP instead of 3.
- Feint can now draw cards even when there is no card in deck.
- Increased Chains to 10 AOE up from 5.
A buff to three cards. Rewind and Chains were too underpowered and I always found myself picking them.
As for Feint, since the game now is set so the enemies can attack during your turn, I decided I wouldn't lock feint's draw ability. It was set that way to avoid it being able to draw itself forever on small decks. As it is now, I decided that is something I'd allow achieving if the player wants, considering that on difficult fights that wouldn't be a great strategy. And I've always found annoying not being able to draw with JUST that card.