I thought I had fixed the bug in the previous version where ghosts could catch people after death. Now it has really changed.
Fixed the issue of two doors disappearing under certain special circumstances (should have been fixed)
Fixed the issue of storing and reading files in the notebook
Fixed an issue where an event triggered too quickly
Fixed a bug issue in the distribution box (after investigating the problem for a while, it was finally discovered that the radiographic testing distance was too close... speechless)
Modified a model
Modified some materials
Modified the sound of a clock
Added 2 prompts for password acquisition
Added a hint for plot progression
Added sound feedback from a certain location
Added a light to better allow players to see key locations
Ah, an endless bug to fix. Fixing one bug and producing two bugs is not a dream.