Important! Be sure to start a new game, the old version is no longer compatible with the new version
Important! Be sure to start a new game, the old version is no longer compatible with the new version
Important! Be sure to start a new game, the old version is no longer compatible with the new version
Regarding the repair of archiving:
Fix the problem of storing and reading files for the position of the lantern
Fixed a problem where ghosts in a certain area got stuck while reading files after killing players
Fix the problem of storing and reading files on Qimen disk
Fix some ghosts' stored files not displaying
Small issues regarding some processes:
Revised certain judgment mechanisms for the administrative building
Modified the process experience of the medical building
Modified one sound size for the main teaching building
Modified the prompt color of the Qimen disk
Revised the text description of Dun Guangyuan's observation
Fix the issue of excessive sound range in a certain area of the cafeteria
Modified the issue where the description of a dropped key is not very clear
Added elevator lights for cafeteria cargo elevators
Repair a small bug that may appear in the bathhouse
Modified one of the process senses in the bathhouse
Modified the size of a certain part of the bathhouse
Add an audio prompt for a certain location
Revised text descriptions for 3 items
Modified a texture that can pick up letters for easier understanding
Fixed the issue of doors not being locked in some areas
Modified the text description of the Soul Separation and Two Instruments method
Added a reminder for an art building somewhere
Removed 3 extra items
Modified the issue of some decals being misaligned
Modified the starting position of some monitoring
Fixed a door number error somewhere
Modified the material of some windows
Added a hidden room determination
Added a reminder for the men's dormitory building
Fixed an issue where particles played incorrectly
Modified the position of some spells to be unreasonable
Modified the event after killing a ghost for more convenience
Added a hint for a certain formation
Modified the subsequent events after a certain event was completed to prevent potential minor bugs from occurring
Modified the behavior issue of a ghost somewhere
Removed a spell
Added a sound after completing an item event, modified a sound
Fixed a collision issue somewhere
Modified some ghosts' weaknesses
Modified initial model transformation for some spells
Partial doors closed
Fixed the issue of ghosts not appearing after certain events
Modified several areas regarding lighting and materials
Added scene details in several places
Modified BGM in several places
Added BGM or prompt sound in certain areas
Anyway, there have been many changes
In terms of smoothness, this should be the official version 1.0
But for the sake of saving face, let's call him 1.1...