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Dev Diary #2: Inspiration for Cyphers

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INSPIRATION FOR THE CYPHERS

When we set out to build the world of Ringleaders, we knew we were building a smuggling game and we knew it had social deduction elements which is how we landed on prohibition.

Ringleaders is set in the city of Carillon - a retrofuturistic world inspired by the 1920s but with a deco-punk flare.

Cyphers are the humanoid robots that populate the map and are on a mission to free themselves from the clutches of humanity.
Luminos is a banned tonic - that reprograms the Cyphers to have sentience which makes it highly desirable and very dangerous.

These characters need all the flare of the 1920s mixed with the cold hard steel of a mechanical world. We’re still in development and would love to know what you think about this style so far! Don’t be shy, tell us how you really feel!