We've started up our development blog again.
The latest post talks about good boss design and how our first boss in Mushroom 11 came to be. We hope you find it both informative and interesting.
IndieHangover recently summed up our post here
The latest post talks about good boss design and how our first boss in Mushroom 11 came to be. We hope you find it both informative and interesting.
IndieHangover recently summed up our post here