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Update! Fixes and improvements

After going through a lot of open testing, we just released a nice selection of adjustments and fixes.

You can find a full list of changes on our Changelog. But some notable changes in this update are:

  • Fixed an issue with damage reduction over distance. Pistols can no longer one hit kill over long distances, and damage curves have been adjusted based on this fix. NOTE: Suggestions on the damage balance can be given via this Google Doc
  • The torso area of character hitboxes has been increased, so that stomach/belly hits will be less common.
  • Various ragdoll improvements.
  • Animation improvements and fixes.
  • Better map cycle which will stop cycles like Map A -> Map B -> Map A again.
  • And much more!

Go check it out for yourself, have a great weekend!