We've just just launched another big update, which addresses quite some wishes of the community. First of all, we added an in-game tutorial which will help new players to discover our unique features.
Another important improvement is the matchmaking: since the squads decide where people can join they were the major hurdle in evening up matches. This has been solved by allowing "play now" to create in-game squads right away.
On the community forums the topic of an adjustable FOV had been coming up more often. Especially since some players experience health issues on lower FOVs we decided to add this new setting to the game.
Last but not least: even more requested then the FOV setting was an Oceanic based server, since these players could not properly play on any existing server. We have now added an Australian based server! If you're the first squad to feet on on this new promised land, stay put for a while, it'll fill up :).
Thank you for playing Verdun and helping us shape the game!
v170
- Added an Australian server, replacing Asia/Japan for now. We now offer: EU, US, Australia.
- We added a short&simple tutorial for the first time opening the game. After that, any further help can be found in the options menu. We'll be adding more help/tooltips in the future.
- FOV can now be changed in the graphics options
- "PLAY NOW" will now automatically create a new squad in an existing game. This should help improve the matckmaking a lot.
- Squads will reserve the slots for all squadmates, preventing a kick if someone is joining on a slot while a previous squadmate was still loading.
- Improved picardie trench line boundaries: Will no longer say you're deserting while still defending inside your trench.
- Rifles now have more visual recoil
- Accidentally moving outside of the map while retreating is now 'fair', does not set timer to low
- Slightly adjusted the cover in the last sectors on Argonne
- Buffed melee: bash max. 2 hits to kill instead of 3
- Improved rendering performance in Flanders and Vosges
- Squad inventory display bug (after switching) fixed
- Added distance based retreat time (It is no longer impossible to retreat with just 10 seconds)
- Added a "Show game tips" option (enabled by default).
- Ping kick improved: it was too strict and will now wait and see if your ping recovers.
- CENTRAL POWERS HAS BEEN -> HAVE BEEN
- Score list ping updates better (was displaying 100 incorrectly for too long)
- Sniper scopes improved
- Empty squad bug fixed, will now properly be removed.
- Fixed: Sometimes there was no loading screen while loading the next map
- Fixed one specific peaceful barbed wire, made it angry.
- Wattle model graphics improved
- Fixed greyscale effect, no longer pixelated.
The full up to date changelog can be found here: http://steamcommunity.com/app/242860/discussions/0/613936039432728350/