Justin's back!
Through a magical combination of ridiculously hard word, luck, sleep, and nice weather we've managed to pull of one of the biggest updates in the entire history of Nuclear Throne! Fasten your seatbelts.
We've redesigned the way Chicken works.
After a lot of thought, we've decided that her slow-motion ability did more damage than it was worth, slowing down a game that's supposed to be fast. Her active also embarassingly emphasised a whole bunch of bugs. She can now throw weapons. This deals a whole load of damage, is able to one-hit kill a lot of enemies, but does leave you empty-handed for a bit. With that we've also got a new Throne Butt and two redesigned Ultras. As with all new things, this'll probably need a lot of tiny changes, exploit fixing, and balancing, but we're at least excited to get you started on this!
Then there's the crowns: We've done a lot of cleaning up, and decided to get rid of a few, combine some, and add a few new things. This'll hopefully result in a more interesting, less limiting selection! We're excited to see how things play out.
But there's way more... Portals now have a weaker pull in their "outside region" and after just appearing, allowing you to get out in a pinch; we've changed the way Golden Weapons unlock; we've done a ton of balancing; we've added cool new Wall Break sounds, and the list goes on! Details below, but we suggest you just jump in and give the much-changed and hopefully improved Nuclear Throne a run!
- Features
- New Chicken. Go Hotline Miami on your enemies as you literally throw weapons at their faces!
- We've renamed, redesigned, and reconstructed a whole bunch of crowns!
- Gold weapons now become unlocked for your loadout when taken through a portal, including a cool sparkle sound effect!
- Portals don't pull as strong when you're further away for them and the first second after spawning. Balancing
- IDPD now drop a lot more ammo and health. Wonder how that influences Rogue.
- Headless Chicken camera is less static.
- Gun Warrant now lasts a bit shorter, and has a visual effect.
- Golden Scorpions now have a max attack range.
- Horror drops even more rads when killed. Wonder when people get the hint that this might speed your run up.
- Snowbots and Wolves have less HP. Fixes
- Rhino Freaks should no longer spawn inside walls.
- Death no longer resets your preferred starting weapon.
- Fixed an audio glitch when walls broke during the loading screen.
- Some of Y.V.'s tips now properly display the #!
- Fixed a "drawing no weapon" glitch.
- Lil' Hunters attack sounds should be more clear.
- Fixed the Lightning Hammer and Shovel icon.
- Picking up weapons should be slightly easier. Misc
- The wall break sound is now different for most areas!
- Sounds for Gold Weapon related things!
- Added a few new tips.
- The Game Over map now shows B skins and special skins like headless Chicken and hooded Rebel.
- Rogue's Throne Butt now has a visual indication.
- Added a few more tiny interface animations to the Character Select screen.
We're super proud of this one. Hope you enjoy!