Thank you so much everyone for your support!
Here is a small update with mostly quality of life and balancing changes π
Changes
- Sprite ordering: I reworked the layering system so that important things are not hidden behind other images. "WTF I didn't see that CanonBoi behind the boss" is not a valid excuse for your failed run anymore!
- You can now play with the gamepad stick.
- New tips! I hope you like them!
- Back hand equipments now state in their texts that they will attack behind Froggy
- Spiky hat has less hitstun
Balancing
- You now have more base chance to find rare upgrades in hard mode. Should lead to less unwinable runs!
- Removed some CanonBois from wave 14 of hard mode (wth did I think when I put so much in here)
- JumpyBoi's hitbox starts to be active a bit later
Bugs and fixes
- Fix typo on spear
- Fix tiny bugs on controls that could make the game a bit laggy if you went back to main menu during a tutorial or when the upgrade pannel was opened
- Fix bug on upgrade that could lead to no selectable cards: not only this should not happen anymore, but if it does you can quit the upgrade screen and continue your run so it's not game breaking anymore