
Another playtest in the books! First, thank everyone who played and provided feedback during this last one. I couldn’t make Kingdom Flipper better without you all!
Since then I’ve been creating a loose roadmap for the future, changing and adding features based on all the feedback I got and continue to get.
Here’s what's coming soon and planned for 2025!

In addition to what’s coming later, here's what has changed, been added, and fixed recently.
🏰General Changes
- Widened field of view.
- Removed motion blur.
- Set all one hundred and fifty-five paint samples up in their color groups and matched them to their paint materials. (yay)
- Slowed mouse sensitivity.
- Dust particles on repair toned way down.
- All walls in the Streets job level have been redone to match other levels.
- Cursor updated to match the game better.
- Mechanics and pivoting of the Triangle Foundations are now easier to use.
- Square Foundations are now easier to place from a side view.
- Adjusted alignment of roof pieces.
- New look adjusted, outlines are now thinner.
- Adjusted lighting.
- Widened hitboxes on mines.
- The hatchet and pickaxe are invisible for now.
- Equipping paper and tile tool now says: Paper and Tile instead of Use.
- Slowed character rotation.
- Scroll bar images are more consistent on paint, tile, build and decorate menus.
❓Tutorial Changes
- New Tutorial end. After Decoration Quest players will be whisked away to the new Home Base.
- New Home Base unlocked after the tutorial!
- Lowered sound for tutorial quests.
- Tutorial Wood Chopping Quest now no longer says Mining.
🧹Cleaning Fixes & Additions
- The cleaning system has been redone.
- Argued with the cleaning system.
- Fixed sometimes not being able to paint or tile after cleaning.
- Shuddery motion on the mop and paintbrush fixed.
- No more persistent bubbles and cleaning sounds when cleaning is finished. I’ll miss that one a little bit.
- Added cleaning bubble sounds.
- Volume lowered on cleaning bubble sounds.
- Re-did tutorial walls resting if saved and reloaded.
Cleaning code: 7, Me: 9, but at what cost?
➕Additions
- Added paintbrush sounds.
- New arched door.
⚜️General Fixes
- The interior standard walls are now painted correctly.
- Improved the paintbrush so it follows the angle you're painting from
- Quest doors on Streets job level work properly and more reliably. Debris was causing bugs with doors so all debris around doors got deleted.
- Z-banding on quarter-round foundations fixed and realigned pieces to fit together better.
- Fixed being able to paint without a paint tool selected (sorry, maybe??).
- Collision fixed on all tall stone stairs.
- Paintbrush will now be removed after painting a wall for the second time instead of sticking.
- The Blue Pallet no longer shows two green colors.
- Fixed clicking on the sell menu flashing the paint menu.
- Fixed curved stairs only turning 180 degrees. They now rotate correctly.
