This is just a small fix to correct the issue that occasionally causes the frame rate to drop considerably in the battle scenario mode and campaign missions.
But it also adds a few other fixes:
CHANGE LIST
- FIXED: group ID not saving data when change the type ID
- FIXED: sub object remains active even if the parent radar is disabled
- FIXED: edit countermeasures amount change the wrong parameters value
- FIXED: remove button in mission edit not working for pickups and structures
- FIXED: loading other mission in the editor do not remove pickups or structures
- FIXED: Structures not reading the materials properly
- FIXED: the mission editor not loading the dialog lines after returning from the test mission option