Here is a glimpse of the Wild Run patch notes:
Freeride gameplay:
In Freeride, players will have access to 3 new gameplay modes:
- Coop Stunts: Stunts are quick challenges available in Freeride, than can be enabled or disabled in the options. When freeriding, stunts can be triggered by the player at any time. There are different types of stunts - drift, driving a certain distance, jumps… When a player completes a stunt, he earns a certain amount of bucks and then another, more difficult stunt is generated. The more a player progresses the more bucks he will earn (winning streak). If a player fails one stunt, the winning streak is reset. When players are in a crew, the stunts becomes Coop Stunts and will be adapted to the number of players in the crew.
- FreeDrive Challenge: The FreeDrive challenge is a competitive gameplay feature which is played with the player’s crew. One player creates the challenge, using a simplified version of the map to set multiple waypoints and a finish line. Once the race is set, it can be suggested to the other players. At the end of the race, all crew members earn rewards based on their position and the number of players.
- Looking For Players (LFP) is a system that groups players who want to play a specific Game mode. The LFP system is an automatic matchmaking process that can also be used as a shortcut from The Summit, FreeDrive challenges and Coop Stunts.
New weather system: A new weather system is added in The Crew Wild Run, with different presets on the sky, clouds, rain, wind and fog. The weather will have different levels of intensity and effects, and will be different in each region of the game.
Handling update:
- Improved aerodynamics
- Improved steering reactivity.
- Improved counter steering.
- Improved grip behaviour.
- Tuning and increase of the distinctions between the modes: All Driving Help/Sport/Hard-core.
See the full patch notes here.