I'm currently working on the way the various Mighty Knights parts interact with each. Right now each part has health indicated by hearts, melee damage indicated by swords, and for the archer, the amount of damage caused by arrows.
The values for these are a work-in-progress right now as I balance out how they work. Still not sure about how the Mage works and if he should be included or not.

My plan for the next few updates (which I have to force myself to do - would rather be spending the time doing gamedev) is to have an update focusing on each of the new Mighty Knight parts.
Back to work now...
Kevin