This latest build has a mixture of a few bug fixes and also some general improvements.
- Fixed bug where uploaded puzzles were not showing up on the Puzzles/Community screen when the uploaded button was selected. It was incorrectly showing mods instead of puzzles.
- Fixed bug where the published preview was not matching the expected preview.
- Copy and paste now work in sandbox mode.
- No longer change camera zoom level when changing size of puzzle if the current puzzle size already fits in window.
- When creating a new contraption the default scenery layer is behind the parts layer instead of in front of it. This seems more natural because most the time scenery will be drawn behind parts.
- Made it so that when creating a new contraption, the contraption window does not cover the parts bin window. Minor change, but now you don't need to resize the contraption window to get to the parts bin.
- Changed the Multiplayer screen so it defaults to showing public multiplayer games and also defaults to creating public games. (Hmmm... a multiplayer competitive mode would be neat... need to think about this).
There will be an update a week from Sunday on September 17th with a new part (Change-A-Ball), but wanted to get these bug fixes out right away.
Maybe I should make a Halloween themed part to add to the game near the end of October. Any suggestions?